FAQs

Q1. What is a SIMRIG motion system and what does it do?

SIMRIG makes 3-DOF motion systems that physically move your entire sim racing rig during a session. The system produces pitch (braking and acceleration), roll (cornering) and heave (kerbs and road bumps) using four industrial linear actuators under the cockpit frame.

Q2. What is the difference between SIMRIG SR1, SR2 and SR3?

SR1, SR2 and SR3 share identical software, actuators and mounting systems. The only difference is maximum load capacity. SR1 handles up to 175kg total load, SR2 up to 225kg and SR3 up to 250kg. Choose based on your combined weight of driver, rig and all accessories.

Q3. Which SIMRIG motion system suits my weight and rig?

SR1 suits drivers under 80kg on a 40x40 or 80x40mm aluminium rig. SR2 suits drivers under 120kg on 40x80 to 40x160mm rigs. SR3 suits drivers above 120kg or heavy 40x120 and 40x160mm rigs. Add your weight, rig weight and all accessories together before choosing.

Q4. What sim racing software does SIMRIG support?

SIMRIG Control Center is included with all three systems. It supports iRacing, Assetto Corsa, Assetto Corsa Competizione, Le Mans Ultimate, F1 series, Gran Turismo 7 and Forza, with more titles being added. The software also includes native VR motion compensation for OpenVR and OpenXR headsets.

Q4. What games can I use with SIMRIG motion systems?

SIMRIG motion systems work through dedicated control software. Check the supported game list for your chosen SIMRIG model before buying to ensure your preferred simulator is compatible.

Q5. What does a SIMRIG motion system add to a sim racing setup?

 A SIMRIG motion system adds physical movement and feedback to the cockpit, helping drivers feel braking, cornering and road effects more clearly during sim racing.

Q6. Where are SIMRIG motion systems made and where can I buy them in Europe?

SIMRIG motion systems are designed, built and tested in Sweden. Apex300 lists the SR1, SR2 and SR3 for European buyers, with orders shipped from Finland.